Episode 2: Banjo-Kazooie

When Banjo-Kazooie came out, it bucked the trend of 3d platformers.  It had no interest in really testing your platforming chops, honed from hundreds of hours of playing Super Mario 64.  It didn’t want to put you through a gauntlet of combat challenges. It simply presented a series of beautiful and detailed worlds for you to explore to your hearts content.

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On this week’s episode, Pat and James ask:

  • Do Banjo Kazooie’s controls still hold up today?  They were made in the early eras of 3d platforming, after all.

  • Exactly how much fun is picking up hundreds of collectables?

  • Is Patrick a bad guy for not listening to the music?

Join us as we figure out if Banjo-Kazooie has stood the test of time!

Intro Music: KieLoBot - Tanzen K
Outro Music: Rockit Maxx - One point to another
Banjo-Kazooie’s OST: Grant Kirkhope

James’ Article on Banjo-Kazooie
Pat’s Article on Banjo-Kazooie