Doom is undoubtedly a classic amongst classics. It spearheaded a radical change in video game design, creating ripples throughout the industry that are visible to this day. But if you were to play Doom now, 25 years later, would it still hold up?
In this inaugural cast of Retro-Spectives, Pat and James seek the truth by breaking down the following questions:
Just how difficult is Doom? It was hard in the past, but have all our years of popping heads in call of duty made it a cakewalk?
Are its levels a masterpiece of design or just confusing mazes?
How many toxic pits will we go diving into for some bullets or in hope of finding a secret?
We answer these questions and more in the first episode of Retro Spectives!