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Retro Spectives Podcast

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Patrick Arthur
March 21, 2019

F-Zero GX and What It Means to Git Gud

Patrick Arthur
March 21, 2019
F-Zero GX and What It Means to Git Gud

F-Zero GX is destroying Patrick’s soul and mind. He reflects on his struggles with the highly regarded 2003 classic.

3 Comments
Patrick Arthur
March 16, 2019

Red Alert 2 and Why RTS Stories Matter

Patrick Arthur
March 16, 2019
Red Alert 2 and Why RTS Stories Matter

Red Alert 2’s story is incredibly goofy, but conceals an important truth about RTS narratives.

2 Comments
Patrick Arthur
March 2, 2019

Day Z or (The Unexpected Virtue of Ignorance)

Patrick Arthur
March 2, 2019
Day Z or (The Unexpected Virtue of Ignorance)

The early weeks of Day Z were incredible. Why did it eventually fail and fall to pieces?

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Patrick Arthur
February 18, 2019

Hollow Knight is Castlevania's next Symphony

Patrick Arthur
February 18, 2019
Hollow Knight is Castlevania's next Symphony

20 years later, the all time classic has a true successor.

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Patrick Arthur
February 1, 2019

Why and When Prince of Persia Falls Apart

Patrick Arthur
February 1, 2019
Why and When Prince of Persia Falls Apart

What is he so worried about, anyway?

2 Comments
Patrick Arthur
February 1, 2019

Why I enjoyed Banjo-Kazooie despite all of my complaints

Patrick Arthur
February 1, 2019
Why I enjoyed Banjo-Kazooie despite all of my complaints

Banjo Kazooie?  More like Banjo Ka-poo-ie.

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James Tuerlings
February 1, 2019

The Clever Design of Banjo-Kazooie

James Tuerlings
February 1, 2019
The Clever Design of Banjo-Kazooie

Banjo-Kazooie is a brilliant game full of a number of interesting decisions that elevate it above its competition.
Or at least James thinks so.

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Patrick Arthur
January 28, 2019

Exploring Doom

Patrick Arthur
January 28, 2019
Exploring Doom

What if you could talk to the level design?

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2 Comments
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